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Aida Azadegan

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Refereed Journal Publications:

 

Zarifis,A. Kawalek, P. Azadegan, A. (2021) Evaluating if Trust and Personal Information Privacy Concerns are Barriers to Using Health Insurance that Explicitly Utilizes AI. Journal of Internet Commerce. Vol. 20, Issue. 1, DOI: 10.1080/15332861.2020.1832817

 

Cheng, X. Yin, G. Azadegan, A. Kolfschoten, G. (2016). Trust Evolvement in Hybrid Team Collaboration: A Longitudinal Case Study. Group Decision and Negotiation Journal Vol.25, no. 2, pp. 267–288

 

Azadegan, A., Kolfschoten G. L. (2014) An Assesment Framework for Practicing Facilitators, Group Decision and Negotiation Journal, vol. 23, no. 5, pp. 1013-1045

 

Azadegan, A., Papamichail, N. and Sampaio, P. (2013) Applying Collaborative Process Design for User Requirements Elicitation: A Case Study, Computers in Industry, vol. 64, no. 7, pp. 798-812

 

 

Refereed Conference Papers:

 

Peres, B. Campos, P. Azadegan, A. (2019). Digitally Augmenting the Physical Ground Space with Timed Visual Cues for Crutch-Assisted Walking. Extended Abstracts of the 2019 CHI Conference on Human Factors in Computing Systems, Glasgow, Scotland — May 4 - 9

Peres, B. Campos, P. Azadegan, A. (2019). A Persuasive approach in using Visual Cues to Facilitate Mobility Using Forearm Crutches. Seventh International Workshop on Behavior Change Support Systems, April 9-11, 2019, Limassol, Cyprus.

 

Peres, B., Campos, P.F., and Azadegan, A. (2019) A Digitally-Augmented Ground Space with Timed Visual Cues for Facilitating Forearm Crutches’ Mobility In: Lamas D., Loizides F., Nacke L., Petrie H., Winckler M., Zaphiris P. (eds) Human-Computer Interaction – INTERACT 2019. Lecture Notes in Computer Science, vol 11746. Springer, Cham

 

Azadegan, A. & Harteveld, C., Sutherland, S. (2015). Design Approach for Collaborative Decision Making Games. Proceedings of the 10th International Conference on the Foundations of Digital Games, 22-25 June, Monterey, CA

 

Azadegan, A. & Harteveld, C. (2014). Work for or Against Players: On the Use of Collaboration Engineering for Collaborative Games. Proceedings of DPG 2014 - Workshop on Design Patterns in Games, co-located with the Ninth International Conference on the Foundations of Digital Games, 3-7 April, Fort Lauderdale, FL.

 

Riedel, J.C.K.H. Feng, Y. Azadegan, A. Romero, M. Usart, M. Baalsrud Hauge, J. (2014) Measuring the Commercial Outcomes of Serious Games – A Review In: Serious Games Development and Applications: Proceedings of the 5th International Conference, SGDA 2014, Berlin, Germany, October 9-10, 2014. Lecture Notes in Computer Science 8778, pp. 176-191, Springer International Publishing Switzerland.

 

Hainey, T. Connolly, T. Boyle, L. and Azadegan, A. (2014). A Systematic Literature Review to Identify Empirical Evidence on the Use of Games-based Learning in Primary Education for Knowledge Acquisition and Content Understanding, Proceedings of the 8th European Conference on Games-based Learning (ECGBL), 9-10 October, Berlin, Germany.

 

Hainey, T. Connolly, T. Boyle, L. and Azadegan, A. (2014). Development of an Immersive 3D Simulated Practice Environment for Social and Health Care Training, Proceedings of the 8th European Conference on Games-based Learning (ECGBL), 9-10 October, Berlin, Germany.

 

Azadegan, A. Cheng, X. and Niederman, F. (2013). Collaborative Requirements Elicitation in Facilitated Collaboration: Report from a Case Study, Proceedings of the 46th Hawaii International Conference on System Sciences (HICSS), pp. 569-578 January 7-10, Grand Wailea, Maui, Hawaii.

 

Cheng, X. Azadegan, A. Kolfschoten, G. (2013). An Evaluation of Trust Development in Group Collaborations: A Longitudinal Case Study, Proceedings of the 46th Hawaii International Conference on System Sciences (HICSS), pp. 78-85, January 7-10, Grand Wailea, Maui, Hawaii.

 

Azadegan, A. Baalsrud Hauge, J. Harteveld, C. Bellotti, F. Berta, R. Bidarra, R. Riedel, J and Stanescu, I (2014) The move beyond edutainment: have we learnt our lessons from the entertainment industry? In: Games and Learning Alliance: Revised Selected Papers of the 2nd International Conference, GALA 2013, Paris, France, October 23-25, 2013. Lecture Notes in Computer Science, pp. 77–89, Springer International Publishing Switzerland.

 

Riedel, J.C.K.H. & Azadegan A. (2013)  Serious Games Adoption in Organizations – An Exploratory Analysis, In: Scaling up learning for sustained impact: 8th European Conference, on Technology Enhanced Learning, EC-TEL 2013, Paphos, Cyprus, 17 - 21 September 2013. Lecture Notes in Computer Science 8095, pp. 508–513, Springer-Verlag, Berlin, Heidelberg.

 

Azadegan, A. & Riedel, J.C.K.H. (2012). Serious Games Integration in Companies: A Research And Application Framework, Proceedings of the 12th IEEE international conference on Advanced Learning Technologies and Technology-enhanced Learning (ICALT), 4-6 July Rome, Italy.

 

Azadegan, A. & Riedel, J.C.K.H. (2012). Serious Games adoption in Corporate Training, In:  Serious Games Development and Applications: 3rd International Conference on Serious Games Development and Application (SGDA), Bremen, Germany, 26-29 September 2012. Lecture Notes in Computer Science 7528, pp. 74-85, Springer-Verlag, Berlin, Heidelberg.

 

Azadegan, A. & Riedel, J.C.K.H. (2012). An Application Framework for Serious Games Integration in Companies. In:  Innovation and Serious Games: 15th Workshop of the Special Interest Group on Experimental Interactive Learning in Industrial Management of the IFIP Working Group 5.7 in collaboration with the EU Network of Excellence Gala, 4-6 June 2012, Wuppertal, Germany.

 

Cheng, X. and Azadegan, A. (2012). Measuring trust in computer mediated collaboration using traffic light model: a longitudinal case study, Proceedings of the 12th International Conference on Group Decision and Negotiation, May 20-24, Recife, Brazil.

 

Cheng, X. Azadegan, A. and Kolfschoten, G. (2012). A Framework for Evaluating Trust Development in Group Collaborations, Proceedings of the 12th International Conference on Group Decision and Negotiation, May 20-24, Recife, Brazil.

 

Baalsrud Hauge, J. Riedel, J.C.K.H. and Azadegan, A. (2011). Identifying the Baseline for Serious Games in Corporate Training, In: Smeds, R. (Ed.) Co-Designing Serious Games: Proceedings of the 15th Workshop of the Special Interest Group on Experimental Interactive Learning in Industrial Management of the IFIP Working Group 5.7 in collaboration with the EU Network of Excellence Gala, 5-7 June 2011, Espoo/Helsinki, Finland.

 

Cheng, X. Yin, G. and Azadegan, A. (2011). A review of the development of the facilitated collaboration research, Proceedings of the 4th Annual Meetings of China Association for Information Systems, 2-4th, December, Shanghai, China.

 

Azadegan, A. and Macaulay, L.  (2011). Assessing the Performance of e-Facilitators.  Proceedings of the IEEE International Symposium on Collaborative Technologies and Systems (CTS'11), Philadelphia, Pennsylvania, USA.

 

Azadegan, A. and Macaulay, L.  (2009).  Designing Collaborative Processes for Requirements, Proceedings of the 10th Group Decision and Negotiation (GDN) Conference. June 14-19, Toronto, Canada.

 

Azadegan, A. and Macaulay, L.  (2009). A Framework for Facilitation Service Quality Assessment, Proceedings of the 10th Group Decision and Negotiation (GDN) Conference. June 14-19, Toronto, Canada.

 

Azadegan, A. (2008). Intelligent Tool Design for the Support of Distributed Facilitation. In: Clarkson, P. Developing Leadership Research. Leeds: Leeds University Press. 151-157,  (ISBN 978-0-85316-266-7).

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